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Next Stop 2015: What's the next big delay?

Next Stop 2015: What's the next big delay?

So far this year we've been hit with numerous delays of high-profile titles. We've taken a look at the schedule to see what game is in danger of becoming the latest casualty of the delay bug.

Text: Bengt Lemne
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GRTV @ E3: Bengt's Selection

GRTV @ E3: Bengt's Selection

Bengt has picked ten interviews that he remembers especially well for one reason or another from this year's GRTV shows from E3.

Text: Bengt Lemne
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Far Cry 4: The 11 Things You Need to Know

Far Cry 4: The 11 Things You Need to Know

From how you can play without a copy to whether the team can better Blood Dragon, all the info on Ubisoft's latest from its creators.

Text: Gillen McAllister
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Who Won E3?

Who Won E3?

Editors from across the Gamereactor network agree on one thing: it's been a good year.

Text: Gamereactor Staff
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E3 2014: Can Sony Stay on Top?

E3 2014: Can Sony Stay on Top?

Can they ever hope to beat last year's show? With a resurgent challenge from Microsoft and Nintendo, Sony will need to be at the top of their game.

Text: Mike Holmes & Bengt Lemne
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Fighting Legacies

Fighting Legacies

With post-production completed and media partners in place, Street Fighter: Assassin's Fist has been unleashed onto the world. Can it overcome the legacy of years of poorly-received video game adaptations?

Text: Gillen McAllister
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Missing in action... back for E3?

Missing in action... back for E3?

We've taken a look at a few missing in action games including Prey 2, Yoshi's Land, The Last Guardian and Agent to try and gage the odds of them resurfacing at this year's E3.

Text: Bengt Lemne
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Superior Human: Sci-fi's Exoskeletons

Superior Human: Sci-fi's Exoskeletons

With Call of Duty embracing future warfare with the inclusion of soldier exoskeletons, and Edge of Tomorrow doing the same in cinema, we take a look over fiction's flirtation with the tech.

Text: Gillen McAllister
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E3: The Guessing Game

E3: The Guessing Game

There's plenty of rumours swirling out there about this year's show. We run down the list and call whether they're likely to happen or not.

Text: Gamereactor Staff
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13 things you need to know about MGSV: Ground Zeroes

13 things you need to know about MGSV: Ground Zeroes

We've played the upcoming new entry into the Metal Gear Solid V - Ground Zeroes, which will serve as a prologue to MGSV: Phantom Pain. While the review's a couple of weeks off, here's what we can tell you so far.

Text: Gillen McAllister
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Lightning Returns: The Final Word

Lightning Returns: The Final Word

The creative team talk finishing the game, review feedback, and what they've got planned next.

Text: Gillen McAllister
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Tomb Raider - One Year On

Tomb Raider - One Year On

We've spent the day with Lara again as Tomb Raider releases on PS4 and Xbox One. Here's our thoughts.

Text: Gillen McAllister
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Raising the Banners - Stoic's Saga

Raising the Banners - Stoic's Saga

"Our design for everything in this game was very much focused on taking the fantasy genre in an unusual direction."

Text: Mike Holmes
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The Best of Clancy

The Best of Clancy

As we march towards The Division, we take a look back on those Tom Clancy-inspired titles that make their namesake proud.

Text: Gamereactor Staff
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PlayStation Now: Cloudy Tomorrow

PlayStation Now: Cloudy Tomorrow

Opinion: Sony's streaming service has been lauded as a new horizon for gaming. But there's a lot of questions in need of proper answers. We investigate the issues.

Text: Bengt Lemne
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Alien: Isolation - the Aliens title we deserve?

Alien: Isolation - the Aliens title we deserve?

Just before the end of 2013, we were invited to Horsham, England, to see the latest product of Sega's collaboration with the Alien movie licence. Banish Colonial Marines from your mind - this is how you do sci-fi horror right.

Text: Gillen McAllister
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Gran Turismo 6: One Game, Two Verdicts

Gran Turismo 6: One Game, Two Verdicts

Two of Gamereactor's biggest racing fans - Petter Hegevall and Thomas Blichfeldt - have spent the last week playing Polyphony's latest.

Text: Gamereactor Staff
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The Crowdfund Watch: November

The Crowdfund Watch: November

It's that time of the month when we bring you some of the latest and greatest crowdfund campaigns.

Text: Bengt Lemne
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Bioshock Infinite: Rebuilding Rapture

Bioshock Infinite: Rebuilding Rapture

We sit down with Burial at Sea's producer, Don Roy, and find out more about the inspirations behind the incoming DLC.

Text: Jon Newcombe
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Delay for the Good of the Game

Delay for the Good of the Game

We recently lost both Watch Dogs and Driveclub to the insatiable demons of delay. Thinning out the number of day one titles on both PS4 and Xbox One.

Text: Bengt Lemne
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The Crowdfund Watch: October

The Crowdfund Watch: October

We're taking a look at four new campaigns and revisit last month's challengers.

Text: Bengt Lemne
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Xcom: Enemy Within - Lead Designer Interview

Xcom: Enemy Within - Lead Designer Interview

Lead Designer Ananda Gupta explains to us why battling new enemies, Exalt, in Xcom's incoming expansion is more like a fencing match than keeping goal against the aliens.

Text: Mike Holmes
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The Good, Bad & Odd of DigiDays 2013

The Good, Bad & Odd of DigiDays 2013

Ubisoft's annual digital-focused event completed its global tour last week; we report back from the European leg with impressions of what was on show.

Text: Gillen McAllister, Arttu Rajala and Martin Eiser
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Cinema & Games: The Two Souls of Beyond

Cinema & Games: The Two Souls of Beyond

Fabrizia Malgieri ponders the parallels between the characters in Beyond: Two Souls and the different media Quantic Dream uses to tell their story.

Text: Fabrizia Malgieri
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Grand Theft Auto V: The Essentials

Grand Theft Auto V: The Essentials

With the release of GTAV just around the corner, we've assembled everything you need to know about the biggest launch of the year.

Text: Mike Holmes
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The Crowdfund Watch: September

The Crowdfund Watch: September

We're taking a look at the most exciting ongoing crowdfunding efforts and looking back at last month's games.

Text: Bengt Lemne
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Gamescom - The Best of GRTV

Gamescom - The Best of GRTV

So many trailers, so little time. We've picked out the best and put them together with some exclusive GRTV content from this year's show.

Text: Lee West & Mike Holmes
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The Consistent Console Message

The Consistent Console Message

As we're in the midst of a console war, Jon Newcombe considers if consumer desires should be driving technological innovation.

Text: Jon Newcombe
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FIFA 14 - What to Expect

FIFA 14 - What to Expect

As the latest instalment of the ever popular football simulator nears release an abundance of information has been revealed.

Text: Jon Newcombe
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Street Fighter: Assassin's Fist Interview

Street Fighter: Assassin's Fist Interview

In our latest print issue (out now) we take a look at Joey Ansah's journey in bringing a live-action Street Fighter to screen. This is our one-on-one with the man himself.

Text: Gillen McAllister