Indie Calendar - Zombie Vikings
We reached out to Zoink Games to find out more about Zombie Vikings for the latest entry in our Indie Calendar.
Text: Bengt Lemne
Indie Calendar - Alienation
We reached out to Housemarque as they get ready to launch their next big game after Resogun.
Text: Bengt Lemne
Indie Calendar - Volume
Mike Bithell tells us about his hopes for 2015.
Text: Mike Holmes
Indie Calendar - Not A Hero
Roll7 are readying our next addiction.
Text: Mike Holmes
No Man's Sky at PlayStation Experience
Two new trailers and a few fresh details have emerged for Hello Games' ambitious title.
Text: Mike Holmes
Indie Calendar - Nuclear Throne
We talk to Vlambeer's Rami Ismail about a year past and another about to begin.
Text: Mike Holmes
Indie Calendar - SteamWorld Heist
In the run up to Christmas we'll be unwrapping a series of exciting indie titles.
Text: Bengt Lemne
One Year On: The Games of PlayStation 4
We consider the best games to have landed on PlayStation 4 since last year's launch.
Text: Mike Holmes
The Lore of Dragon Age: Inquisition
A quick guide to the races, factions, locations and classes that you need to understand to fully enjoy the best RPG of the year.
Black November
Why have we been getting so many unfinished games lately?
Text: Bengt Lemne
New-Gen: One Year On
We consider the state of play one year after the launch of the current generation.
Text: Mike Holmes
The Companions of the Inquisition
Here's our impressions of the closest allies of the Inquisitor in Bioware's massive fantasy RPG.
Text: Bengt Lemne
Kickstarter - Dead or Alive?
Proven concepts and long-awaited sequels give way to more innovative concepts as less backer money reaches developers. We look at a selection of recent projects as we consider the evolution of crowdfunded video games.
Text: Bengt Lemne
Advanced Warfare: One Last Look
Our resident Call of Duty expert has spent the last few weeks testing the biggest changes to the franchise's multiplayer with this year's Advanced Warfare. Here's his frontline report.
Text: Nick Holmberg
Resident Evil: One step back, one to the side
Hands-on with the HD Remake and Revelations 2 emphasis how different the franchise is from its origins.
Text: Gillen McAllister
GRTV: 8 heavy hitters of November
We've talked to the people working on November's biggest releases.
Text: Bengt Lemne
How to Defend Properly in FIFA 15
Here's some tips that will improve your defensive game in FIFA 15.
Destiny: The Grind, The Raid, The Grind
Broken by the Vault of Glass.
Text: Mike Holmes
The Art of Rime: Talking with Tequila
Raúl Rubio talks inspirations and influences.
Text: José Manuel Bringas
Beautifully Broken: Destiny's Diablo Complex
After being heralded as the next great action series ahead of its launch, we consider why Bungie's new shooter has polarised opinion.
Text: Mike Holmes
Minecraft - End of the Notch Era
A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.
Text: Bengt Lemne
Enter The Crucible: Destiny's PvP
For some, Destiny's most important feature is The Crucible. We've been waging war in Bungie's new PvP arena, and here's our thoughts.
Text: Mike Holmes
King of the Couch: The Best Local Multiplayer Games for PlayStation
Some things in life are better when they're shared.
Text: Mike Holmes
The Witcher 3: The Art of the Wild Hunt
A lengthy chat with character design and cinematic supervisor, producer Stan Just, about crafting the world of the franchise finisher.
Text: Gillen McAllister
An audience with Sony's Michael Denny
We talk to Sony Worldwide Studios Europe's vice president about Project Morpheus, the future of PS Vita, and exciting new projects like Wild and Tearaway Unfolded.
Text: Bengt Lemne
Gamescom 2014: Schedule of Events
From the Call of Duty: Advanced Warfare multiplayer reveal to Sony and Microsoft pressers, via the Metal Gear Solid V preview and more.
Text: Bengt Lemne
State of Play: PlayStation 4
We take a look at the fortunes of Sony's new-gen console, and consider whether it's well placed to continue its strong start to life.
Text: Mike Holmes
Dealing with Crowdfunding
We've collected some tips and hints for both backers and developers when it comes to crowdfunding.
Text: Bengt Lemne
Gamescom Preview
The largest video game event in Europe is coming up and we've tallied up what we know.
Text: Bengt Lemne
Next Stop 2015: What's the next big delay?
So far this year we've been hit with numerous delays of high-profile titles. We've taken a look at the schedule to see what game is in danger of becoming the latest casualty of the delay bug.
Text: Bengt Lemne
Executive producer Denby Grace on the evolution of Evolve
Evolving strategies, variation on both sides are important as Turtle Rock and 2K Games settle in for the longhaul.
Text: Bengt Lemne
GRTV @ E3: Bengt's Selection
Bengt has picked ten interviews that he remembers especially well for one reason or another from this year's GRTV shows from E3.
Text: Bengt Lemne
Co-director Tai Yusue on the Kingdom Hearts series
We sit down with the co-director to learn more about the build up towards the third main chapter.
Text: Bengt Lemne
The greatest FIFA player speaks
We had a chat with the recently crowned FIFA world champion August Rosenmeier.
Text: Lee West
Jade Raymond: Blacklist, VR, Evolve and more
We talk to the Ubisoft Toronto managing director about her current work, the future of the medium and her own personal favourite pick of the next few months.
An Audience with Shuhei Yoshida
After chatting with Sony's Europe CEO in L.A, we catch up with its President of Worldwide Studios in Spain.
Arkham Knight: What We Learnt at E3
Rocksteady opened up about their trilogy finisher when we chatted to them during the L.A event. Here's what they told us.
Text: Gillen McAllister
E3 2014: An Audience with Jim Ryan
We talk all things PlayStation with the president and CEO of SCE Europe.
Text: Mike Holmes
Far Cry 4: The 11 Things You Need to Know
From how you can play without a copy to whether the team can better Blood Dragon, all the info on Ubisoft's latest from its creators.
Text: Gillen McAllister
Destiny Discovered: What we learnt from the Alpha
A photo and video tour of the sights, sounds and upgrades discovered in Bungie's demo.
Text: Mike Holmes
E3 2014: New Trailers for New Games
We take a whistle-stop tour through the games that were announced this week.
Text: Mike Holmes
E3 2014 Trailer Awards
The best of this year's trailers.
Text: Gamereactor Staff
Missing in Action - E3 No Shows
Some games just didn't make it to the party...
Text: Mike Holmes
Who Won E3?
Editors from across the Gamereactor network agree on one thing: it's been a good year.
Text: Gamereactor Staff
E3 2014: Trailer Collection
The Biggest trailers from this year's show.
Text: Mike Holmes
E3 2014: Can Sony Stay on Top?
Can they ever hope to beat last year's show? With a resurgent challenge from Microsoft and Nintendo, Sony will need to be at the top of their game.
Text: Mike Holmes & Bengt Lemne
Ultimate Team - Bigger than FIFA?
A new look at EA Sports simulator's most popular mode.
Text: Gamereactor Staff
Vlambeer's Rami Ismail: ID@Xbox is a "strong move", but "I still like Sony better"
We talk to 50% of indie developer Vlambeer about Xbox and PlayStation, Nintendo and Steam, VR, sales culture and the golden age of indie gaming.
Text: Mike Holmes
Missing in action... back for E3?
We've taken a look at a few missing in action games including Prey 2, Yoshi's Land, The Last Guardian and Agent to try and gage the odds of them resurfacing at this year's E3.
Text: Bengt Lemne
Superior Human: Sci-fi's Exoskeletons
With Call of Duty embracing future warfare with the inclusion of soldier exoskeletons, and Edge of Tomorrow doing the same in cinema, we take a look over fiction's flirtation with the tech.
Text: Gillen McAllister