From PC to Console: Taking the Death Road to Canada
As Death Road to Canada nears its console debut, we caught up with creator Kepa Auwae and found out more about the game.
Text: Mike Holmes
We talk with 1. FC Köln about their partnership with SK Gaming
Including the origins of the partnership, what it's bringing, and more.
Text: Sam Bishop
Somewhere over the Rainbow: The State of Siege
Two years after launch, the tactical shooter has cemented its place as a top competitive shooter.
Text: Sam Bishop
Discovery Tour by Assassin's Creed: Ancient Egypt
We explored the world of ACO in a whole new way.
Text: Sam Bishop
Dynasty Warriors 9: Helpful Tips and Tricks
And a trophy guide for those completionists out there.
Text: Brandon Green
We learn about the Downward Spiral from 3rd Eye Studios
Lead designer Greg Louden fills us in on the space adventure from a bunch of former Remedy folks.
Text: Bengt Lemne
Mid-generation: The Fight for the Late Adopters
What's going to be the trick to getting casual gamers on board this console generation.
Text: Bengt Lemne
Monster Hunter: World - Beginner's Tips & Tricks
If you're just getting started with Capcom's epic new adventure, we've some helpful tips to get you on the right path.
Text: Kieran Harris
Fortnite: Battle Royale - Top tips for surviving the new map
From Haunted Hills to Tilted Towers, there's a lot to consider.
Text: Sam Bishop
Indie games we can't wait to play in 2018
We've pooled our wishlists and collected together the indie titles we're most excited about this year.
Text: GR Staff
Classically Trained: A New Generation of ASCII Adventures
Games with mechanics inspired by Rogue are nothing new, but now we're seeing more titles return to the classic visual style.
Text: Mike Holmes
Square Enix on Final Fantasy XII: The Zodiac Age on PC
We had some questions for producer Hiroaki Kato about FFXII's upcoming PC port.
Text: Gamereactor Staff
2018 Preview - The Last Six Months
If you're allergic to speculation you may want to look away.
Text: Bengt Lemne
2018 Preview - The First Six Months
The new year is here and we take a look at what to expect during its first half.
Text: Bengt Lemne
A Loot Box Too Far...
We ponder the impact of microtransactions on the triple-A landscape.
Text: Mike Holmes
The State of VR at the end of 2017
2017 has been a huge year for VR, but it's not quite there yet.
Text: Sam Bishop
Game of the Year - Horizon: Zero Dawn
Aloy's adventure is our game of 2017.
Text: GR Staff
Return of the Console Wars
The console wars are heating up again as Nintendo has entered the arena and Sony faces a few new challenges.
Text: Bengt Lemne
GOTY 17 Countdown: Wolfenstein II: The New Colossus
The best shooter of the year? You'd better believe it.
Text: GR Staff
GOTY 17 Countdown: Resident Evil 7
Resident Evil came back to its horror roots this year, and we were grateful for it.
Text: GR Staff
GOTY 17 Countdown: Assassin's Creed Origins
The newest entry in the long-running series is also the best of the bunch.
Text: GR Staff
GOTY 17 Countdown: Persona 5
One of the most distinctive experiences of the year was almost one of our favourites.
Text: GR Staff
GOTY 17 Countdown: What Remains of Edith Finch
A powerful and emotional narrative experience that lives long in the memory.
Text: GR Staff
GOTY 17 Countdown: FIFA 18
We called it 'the best FIFA ever', and with good reason too.
Text: GR Staff
GOTY 17 Countdown: Overwatch
No, you're not caught in a time loop. We're mixing things up.
Text: GR Staff
GOTY 17 Countdown: Honourable Mentions
For one reason or another these games just fell short, but we think they still deserve a mention...
Text: Gamereactor Staff
Crytek - From Heroes to Zeros?
One of the most respected independent studios in Europe seems to be making one weird move after another.
Text: Bengt Lemne
Wrapping up Life is Strange: Before the Storm
We asked a bunch of questions to lead writer Zak Garriss ahead of the release of the third and final episode.
Text: Bengt Lemne
All the trailers from The Game Awards 2017
Here's the complete rundown in case you missed out on the show.
Text: Jordan Aldridge-Payne
A Session with crea-ture Studios
We sat down with the developer for a long chat about their skateboarding game.
Text: Sam Bishop
Neocore on Warhammer 40,000: Inquisitor - Martyr
We caught up with Neocore's Gergő Vas to talk about the game.
Text: Islem Sharouda
Detroit: Becoming Human with lead writer Adam Williams
We talked about controversy, the concept behind the game, what it means to be human, and the evolution of artificial intelligence.
What's next for Assassin's Creed?
We take a long hard look at where the franchise could be heading next.
Text: Bengt Lemne
Call of Duty: WWII - Behind the scenes with Michael Condrey
We had a chat with the co-founder of Sledgehammer Games about everything WWII.
Text: Ford James
Talking Tenno - Warframe: Plains of Eidolon Interview
We talk shop with Digital Extreme's Meridith Braun in the wake of the launch of the studio's popular expansion to Warframe.
Text: Gamereactor Staff
The Cult of Far Cry 5
We talked to some of the key developers behind Far Cry 5 and found out just what went into making the game's cult and its leaders.
Text: Sam Bishop
Comfortably scary - The future of horror in video games
It's a genre that has produced some true classics, but where is horror in games heading?
Text: Bengt Lemne
Big shoes to fill: John Johanas on The Evil Within 2
We talked with the new director about his ambitions for the sequel.
Text: Sam Bishop
Toys-to-Death: The End of the Line
Over the years hundreds of millions of toys have been sold, but it seems the toys-to-life era has come to an end. At least for now.
Text: Bengt Lemne
The Evil Within 2: 10 Tricks for surviving the STEM world
All you need to know about keeping Sebastian Castellanos safe.
Text: Sam Bishop
Katsuhiro Harada talks Tekken, Switch, and his career
We had an opportunity to ask questions to the legendary producer of the Tekken series.
Text: Sam Bishop
The Flame in the Flood and the Switch
In Dev Stories we talk to Forrest Dowling about design, the games and creators who've inspired him, and the launch of TFITF on Switch.
Text: Mike Holmes
Loot Box: From Player to Punter
Recent loot box controversies raise some difficult questions that can't be ignored.
Text: Bengt Lemne
PSVR at TGS: Skyrim, Bravo Team, and GT Sport
We go hands-on with Skyrim, Bravo Team, and Gran Turismo Sport.
Text: Andreas Juul
Discovery Mode to bring education to Assassin's Creed
Knowledge is power as this free upcoming mode will teach us about ancient Egypt.
Text: Stefan Briesenick & Sam Bishop
Learn How to Defend in FIFA 18
Find out what you need to do to grind out those clean sheets.
How to score more in Pro Evolution Soccer 2018
How to get past the defence and ensure you get the great goals.
Text: Sam Bishop
Enter the Stockholm Indie Game Dungeon
Below ground is where treasure's found.
Text: Bengt Lemne
Project CARS 2 - All Our Questions Answered
We've had a lot of questions about Project CARS 2, and between two interviews and some serious hands-on time we've gotten our answers.
Text: Bengt Lemne & David Caballero
Seven things you need to know about Destiny 2
Bungie's online shooter sequel is almost here, and if you're not up to speed, here's what you need to know.
Text: GR Staff