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Dialogue Options: An interview with Ron Gilbert

Dialogue Options: An interview with Ron Gilbert

As the release of the Kickstarter-funded throwback adventure Thimbleweed Park approaches, we caught up with one of the genre greats, Ron Gilbert.

Text: Christian Gaca
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Frontline - Rainbow Six: Siege

Frontline - Rainbow Six: Siege

A thriving esports scene, a steady stream of content, and a commitment to longevity - could this be a winning formula for Ubisoft?

Text: Sam Bishop
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Halo Wars 2: Mission Briefing

Halo Wars 2: Mission Briefing

We spoke to Creative Assembly's Alistair Hope ahead of the upcoming launch of Halo Wars 2.

Text: Kerry-Lee Copsey
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AAA Extinction? The Rise of AAA+

AAA Extinction? The Rise of AAA+

With more resources going towards massive projects that lean towards the notion of games as a service, where does it leave the traditional boxed AAA product?

Text: Bengt Lemne
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Destiny 2: Reclaiming the Light

Destiny 2: Reclaiming the Light

We take an in-depth look at Bungie's enigmatic shooter and what we'd like to see in the sequel.

Text: Jon Calvin
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Arkane Studios on the perfect Prey

Arkane Studios on the perfect Prey

We sat down with Lead Designer Ricardo Bare and co-Creative Director Raphael Colantonio to see how Prey has developed and what the road's been like.

Text: Sam Bishop
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Titan Fallen?

Titan Fallen?

Where did EA and Respawn go wrong when it came to the launch of Titanfall 2?

Text: Mike Holmes
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FIFA 17: The Journey

FIFA 17: The Journey

FIFA's new story mode debuted this year, marking a shift into unknown territory for the football franchise.

Text: Sam Bishop
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Destiny: Rise of Iron - Levelling Up to 385

Destiny: Rise of Iron - Levelling Up to 385

Good news: everyone can reach the new level cap in Destiny without needing to set foot in the raid. Bad news: this is by far the grindiest grind in the entire weary history of grinding.

Text: Paul Davies
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Private Matches & Competitive Destiny

Private Matches & Competitive Destiny

Are private matches a meaningful addition to Bungie's shooter, or just a quick route back into the world of esports?

Text: Kim Orremark