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Final Fantasy XV

Tabata: Final Fantasy XV sequel isn't what we want to do

The team would rather release more little expansions.

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Final Fantasy XV was well-received when it came out towards the end of last year, however, director Hajime Tabata has spoken in an interview about the potential for a direct sequel, and he thinks that this isn't the best way to keep exploring Final Fantasy XV.

"If you do that full sequel model of expanding on an IP or a series, it's good in certain ways," he explained. "The negative of that is there's a very large open period where you're not releasing anything. In that period, you get people to move away, and their attachment to the franchise dissipates a little bit."

This was the motivation behind the more frequent DLC packages that they are releasing, with Episode Ignis coming at the end of the year, and Comrades also coming up, adding an online multiplayer element to the game. "What we're trying to do with that is to depict that missing 10 years of history right at the end of the story," Tabata continued.

"If we had tried to do that as a traditional, full-scale sequel, that would have been very difficult, but it works really well in [keeping] that continued relationship with fans."

Don't forget, though, the game is coming to PC next year, and you can see some our our gameplay from the PC version over here. Would you rather lots of DLC, or a full sequel?

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Final Fantasy XV

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Final Fantasy XV

REVIEW. Written by Jonas Mäki

"It feels like the series should feel, but adapted for a modern audience, and we're so glad that Tabata pulled this massive project together in the way that he did."



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