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Cuphead

Cuphead's new update fixes a load of bugs

And adds some new features.

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Indie game Cuphead has been getting a lot of praise for not only its style but also its difficult gameplay, but it also has its fair share of bugs and other problems, as does a lot of games. That's why it's good news that Studio MDHR has now released a patch that fixes a bunch of bugs in the game.

The full patch notes can be found down below if you're interested. Have you run into any major problems?

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Cuphead

Patch Notes:

Fixed various freezes caused by controller disconnection/reconnection

Fixed infinite controller rumble bug

Fixed various freezes and soft-locks and crashes

Improvements to saving and loading

No longer possible to create a Mugman army.

Fixed rapid-weapon-swap damage glitch

Slight charge weapon damage reduction

Charge weapon charge is now maintained during parry

It is now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press "Y" to unequip)

Mr. Chimes no longer gets stuck or goes off-screen

King Dice's Start Over square will now only trigger once per attempt

Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level

Dice Palace score now properly resets when retrying the level

Fixed improper hit boxes on the Devil's snake attack

Fixed Devil's goat attack so it hits ducking players

Elevator on Rugged Ridge no longer locks if Player 1 dies

A+ grade now possible on Funfair Fever and Treetop Trouble

No longer possible to damage bosses that are off-screen

Fixed rare crash when parrying on Carnival Kerfuffle

Fixed Roundabout shots not coming back on screen on select stages

Baroness Von Bon Bon death results now properly displays progress on phase 3

Dr. Kahl's Robot death results now properly displays progress on phase 1

Fixed various minor collision bugs

Various art and animation polish

Minor sound effect bug fixes and polish

Added spooky Mausoleum announcer

Touch fuzzy, get a little dizzy

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